
R:E City is built around Lite RP, player freedom, original experiences, and a community where different playstyles can coexist. These rules protect the people, stories, and systems that make Re:Envision City and Azure County worth returning to.
By joining R:E City, you agree to follow these rules, staff direction, and any additional instructions displayed during specific events or game modes.
Harassment, discrimination, threats, targeted abuse, and deliberate attempts to ruin another player’s experience are not welcome.
Treat your character, injuries, conflicts, and interactions as part of a shared story rather than a competition you must always win.
Do not use information learned through Discord, streams, outside conversations, or another character unless your current character learned it in-game.
Cheating, duplicating items, abusing bugs, bypassing restrictions, or using unauthorized software will result in staff action.
Follow staff instructions during active situations. Disputes and appeals should be handled afterward through the proper support process.
Not every harmful behavior can be listed individually. Deliberately abusing technicalities or disrupting the community may still result in enforcement.
Treat players and staff with basic respect.
Harassment, hate speech, discriminatory behavior, targeted bullying, credible threats, doxxing, and sharing private information are prohibited.
Do not repeatedly provoke, follow, contact, or interfere with someone after they have clearly attempted to disengage from an out-of-character conflict.
Roleplay conflict must remain roleplay. Do not carry character disputes into Discord, direct messages, streams, or other community spaces.
Impersonating staff or falsely representing an official staff decision is prohibited.
R:E City uses Lite RP. Players are not expected to perform professionally, but they are expected to make reasonable choices and participate in scenes honestly.
Stay in character during active roleplay whenever possible. Use the appropriate out-of-character support channel when a technical or rules issue requires attention.
Do not ignore serious injuries, restraints, arrests, medical treatment, or the consequences of a scene simply because they are inconvenient.
Do not force unrealistic actions onto another player without giving them a reasonable opportunity to respond.
Avoid behavior that exists only to disrupt scenes, bait reactions, or make roleplay impossible for others.
Metagaming is using information your character did not learn through legitimate in-game roleplay.
This includes information obtained through Discord, livestreams, clips, direct messages, another character, or conversations happening outside the game.
Watching a stream to locate, follow, avoid, rob, arrest, or interfere with another player is prohibited.
Information learned on one character should not automatically transfer to another character.
Powergaming includes using unrealistic actions, mechanics, or statements to force an outcome without allowing meaningful response.
Do not declare another player injured, unconscious, restrained, searched, robbed, or affected by an action without following the available game systems and giving them a fair chance to react.
Do not use animations, emotes, vehicles, menus, or inventory systems to bypass reasonable roleplay limitations.
Do not place another player into an impossible situation solely to guarantee your preferred result.
Random Deathmatch is attacking or killing another player without a reasonable roleplay cause or meaningful escalation.
Vehicle Deathmatch is deliberately using a vehicle as a weapon without appropriate roleplay justification.
Accidents happen. Repeatedly striking players, crowds, or vehicles without regard for the situation may still be treated as intentional disruption.
Retaliation must be connected to current roleplay and should not become an endless cycle of revenge.
Value your character’s life and respond reasonably when facing immediate danger.
Being outnumbered, surrounded, restrained, or held at gunpoint should affect how your character behaves.
You are not required to surrender in every dangerous situation, but deliberately ignoring overwhelming danger without a believable reason may be considered poor roleplay.
After serious injury, allow EMS, hospital treatment, or the appropriate recovery process to take place.
Do not immediately return to a scene to continue the same conflict after your character has been incapacitated unless the situation or staff direction clearly allows it.
Do not disconnect, force-close the game, respawn, or use another system to escape an active roleplay situation.
Active situations include pursuits, arrests, medical scenes, robberies, confrontations, searches, and ongoing combat.
If you disconnect because of a crash or connection problem, make a reasonable effort to return and notify the involved players or staff.
Repeated convenient disconnections may be treated as intentional combat logging.
Criminal activity should create roleplay, not simply remove another player’s ability to participate.
Provide reasonable interaction or escalation before initiating serious violence whenever the situation allows it.
Do not repeatedly target the same player, business, or group solely to prevent them from playing.
Follow all system-enforced cooldowns, limits, access requirements, and event-specific instructions.
Do not use hostages who are friends, alternate characters, or willing participants solely to bypass robbery or mission requirements.
Robbery victims should not be stripped of every reasonable means of continuing to play unless the available system and scene clearly justify it.
This section applies to Police, Sheriff, Park Ranger, EMS, Fire, and other authorized public-service roles.
Use department equipment, vehicles, databases, and authority only for legitimate job duties.
Do not use privileged job information to benefit another character, criminal group, business, or outside friend.
Public-safety employees should create playable scenes rather than treating every encounter as something to end as quickly as possible.
Follow department leadership, training, jurisdiction, and evidence procedures.
Do not impersonate a department or use restricted uniforms, vehicles, equipment, or authority unless your character legitimately holds that role.
Corruption or misconduct storylines require any approvals established by department leadership or server staff.
Mercenaries are separate from Police, Sheriff, Park Ranger, EMS, and Fire.
Mercenary equipment and authority should not be used to impersonate government departments or interfere with normal city policing without a legitimate assignment.
Follow all contract, headquarters, equipment, deployment, and mission restrictions.
Operation CNTR:E includes both PvE and PvP content. Players must follow the rules and objectives established for each contract, instance, or event.
Drive in a way that fits the situation and your character.
Extreme or reckless driving may happen during races, pursuits, emergencies, or appropriate scenes, but constant unrealistic driving through populated areas can disrupt other players.
Do not intentionally block important entrances, spawn points, emergency access, or public roads without a roleplay reason.
Do not abuse vehicle repair, storage, teleportation, seat switching, or garage systems to escape an active situation.
Use aircraft, emergency vehicles, and restricted vehicles only when your role or activity authorizes them.
Player businesses should provide fair access, reasonable service, and meaningful interaction.
Do not abuse business funds, employee permissions, inventory systems, invoices, or shared storage.
Scamming through legitimate in-character roleplay may be permitted in limited situations, but exploiting interfaces, misleading players out of character, or abusing technical systems is prohibited.
Business owners are responsible for how their employee permissions and shared resources are used.
Real-money trading of in-game currency, items, businesses, vehicles, or services is prohibited unless offered through an officially approved R:E City system.
Keep the knowledge, property, relationships, and conflicts of separate characters independent.
Do not transfer money, items, vehicles, business assets, or information between your own characters to gain an advantage.
Do not use another character to retaliate against someone involved in a conflict with your first character.
Characters may know each other only when the relationship is established reasonably and does not bypass other rules.
Some R:E City experiences use separate instances, inventories, objectives, combat rules, or progression systems.
Follow the instructions shown for Operation CNTR:E, Hyper:Lane, Outbreak Online: Nocturne, Playcade games, festivals, tournaments, and other special activities.
PvP being enabled does not remove rules against cheating, exploiting, harassment, teaming abuse, or intentional disruption.
Do not bring restricted items, information, mechanics, or advantages into or out of an instance through exploits.
Event hosts and staff may establish additional temporary rules for a specific activity.
Do not use cheats, injectors, mod menus, macros, automation, unauthorized visual tools, or third-party software that provides an unfair advantage.
Do not duplicate items, manipulate currency, bypass progression, force rewards, or abuse inventory and storage systems.
Do not knowingly conceal or distribute a serious exploit.
Report exploits privately to staff. Publicly demonstrating or teaching an exploit may result in enforcement even if no personal profit was gained.
Items, money, vehicles, progression, or access gained through an exploit may be removed.
Use voice chat at a reasonable volume and avoid deliberately distorted, disruptive, or excessively loud audio.
Soundboards and music should be used only when appropriate to the location and scene.
Do not broadcast copyrighted content in a way that creates avoidable problems for streamers or content creators.
Do not spam emergency services, advertisements, reports, direct messages, or public communication channels.
Use the appropriate channels for roleplay, support, reports, and general conversation.
Streaming and recording are welcome, but content creation does not override server rules or another player’s right to participate normally.
Do not use stream chat to obtain in-game information.
Do not encourage viewers to harass, locate, contact, or interfere with another player.
Avoid displaying private staff conversations, reports, personal information, or protected development material.
Streamers are responsible for managing their communities when those communities affect R:E City.
Rule violations may result in a warning, removal from a scene, loss of items or access, temporary suspension, permanent removal, or another appropriate action.
Staff may consider severity, intent, previous history, impact on others, cooperation, and whether the behavior was reported honestly.
Staff may act against behavior that clearly harms the server or community even when that exact behavior is not named word-for-word on this page.
Do not interrupt an active scene to argue about rules unless immediate staff intervention is necessary.
Record clips, screenshots, names, approximate times, and a clear description of what happened.
Submit the report through the official support or ticket process.
Do not organize public callouts, harassment campaigns, or arguments against the reported player.
Appeals should be respectful, honest, and focused on the staff decision.
Provide relevant context and evidence rather than attacking staff or other players.
Submitting an appeal does not guarantee that an action will be reversed.
Repeated, dishonest, abusive, or duplicate appeals may be closed without further review.
Rules are not here to restrict every idea. They exist so creative stories, competition, businesses, public service, crime, events, and original R:E City experiences can all share the same world.
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